An Interactive Real-Time Cutting Technique for 3D Models in Mixed Reality

Caligiana, Paolo and Liverani, Alfredo and Ceruti, Alessandro and Santi, Gian Maria and Donnici, Giampiero and Osti, Francesco (2020) An Interactive Real-Time Cutting Technique for 3D Models in Mixed Reality. Technologies, 8 (2). p. 23. ISSN 2227-7080

[thumbnail of technologies-08-00023-v2.pdf] Text
technologies-08-00023-v2.pdf - Published Version

Download (3MB)

Abstract

This work describes a Mixed Reality application useful to modify and cut virtual objects. A digital simulation of surgical operations is presented. Following this approach, surgeons can test all the designed solutions of the preoperative stage in a Mixed Reality environment. High precision in surgery applications can be achieved thanks to the new methodology. The presented solution is hands free and does not need the use of a mouse or computer’s keyboard: it is based on HoloLens, Leap Motion device and Unity. A new cutting algorithm has been developed in order to handle multiple objects and speed up the cut with complex meshes and preserve geometry quality. A case study presents the cut of several bones in order to simulate surgeon’s operations. A reduction in cut time compared to the original method is noticed, together with a high flexibility of the tool and a good fidelity of the geometry. Moreover, all the object fragments generated from the algorithm are available for manipulation and new cuts.

Item Type: Article
Subjects: STM Library > Multidisciplinary
Depositing User: Managing Editor
Date Deposited: 03 Apr 2023 05:50
Last Modified: 06 Feb 2024 04:15
URI: http://open.journal4submit.com/id/eprint/1751

Actions (login required)

View Item
View Item